Figures that survive a judge at one metre
Practical rules for charts that have to be read across a table, in a noisy hall, in ten seconds.
- figures
- charts
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Curated guides, templates, and reading — the things worth knowing before you need them.
10 resources
Practical rules for charts that have to be read across a table, in a noisy hall, in ten seconds.
Column structure, the 40% white-space rule, and what to cut when it does not fit.
The three-pass method: how to decide in ten minutes whether a paper is worth an hour.
Attribution, data handling, and the grey areas that get projects disqualified.
A folder layout and a set of habits that keep a computational project reproducible.
What belongs in Introduction, Methods, Results, and Discussion — and the sentences that end up in the wrong one.
Twelve recurring interview questions and what a strong answer contains.
Working backwards from fair day, including the approval gates that stop work before it starts.
Block out your board before you open the design software — content first, layout second.
A drill for building an explanation that survives interruption, noise, and forty repetitions.